Tag Archives: MIX09

A Nifty Video (WPF & OpenGL)

*Update: I released the framework.

I needed the ability to manipulate lots of geometry in WPF. Unfortunately, that’s just not feasible with the current framework, so I made this little demo to test out an OpenGL framework that I’ve been working on. It uses vertex shaders, pixel shaders, and framebuffers with some hacked together binding.

For those of you at MIX 09, this was the app that I was playing with.

Play Video

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Some pretty screen shots (teasers)

I got to the airport an hour and a half before my flight to MIX09 (very unusual for me). I actually decided to be semi-productive and threw this app together before and during the flight. Video coming soon.

MIX screenshot MIX screenshot 2MIX Screenshot Framebuffer

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