I just rediscovered the bad usability calendar. It turns out that Netlife Research (a Norwegian UX company) publishes a new one every year.
A couple good ones from this year are making an interaction overly simple or overly customizable.
I just rediscovered the bad usability calendar. It turns out that Netlife Research (a Norwegian UX company) publishes a new one every year.
A couple good ones from this year are making an interaction overly simple or overly customizable.
I’m open sourcing my WPF OpenGL framework. It’s still very rough and unpolished.
Some notes:
I’ve recently encountered a lot of frustrating DX (developer experience) problems while working on my WPF OpenGL project. For those curious, I’m disentangling my personal research from the OpenGL libraries and controls (hopefully, I’ll post by Monday). These gripes have no real order, so I’ll just mention a couple: